Fest der Windlaternen · Bildquellen und vollständige Prompts
Erzeugt am 17.09.2026 mit dem eingebauten ImageGen-Werkzeug. Alle vier Original-PNGs unverändert mit Alpha ins Projekt kopiert. Die Bildvorschau zeigte Hintergrundfarben auch in transparenten Pixeln; Pixelprüfung bestätigte echte Transparenz. Zwei zusätzliche Freistellungsvarianten der Architektur wurden erzeugt, aber nicht verwendet, weil bereits die Originale transparent waren. Maßgeblich bleibt die Ansicht im Unity-Player.
FestivalHall
Ziel: C:/Unity Projects/Kid Icarus - Remastered/Assets/Resources/GameArt/FestivalHall.png
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-12f3369e-7d6e-4ff4-aa4d-f14c3e3c5f80.png by default.
Use case: stylized-concept. Asset for original 2D hand-painted fantasy adventure Angel Land Story. Reference image is MATERIAL AND LIGHTING STYLE ONLY, do not copy its composition, hero or windmill. Premium animated-feature painting, detailed weathered cream limestone, warm oak, teal ceramics, bronze fittings, soft warm sunlight upper left and cool shaded detail. TRUE TRANSPARENT ALPHA background, no sky, no ground plane beyond specified building footing, no text, no characters. Full silhouette entirely in frame with 5 percent transparent margin. Side elevation, readable behind 2D platform gameplay, no isometric perspective. Landscape 3:2, large single architectural landmark: a welcoming OPEN-AIR VILLAGE FESTIVAL HALL, an asymmetric loggia with three distinct arches, a broad low cream stone base, a small domed teal lantern pavilion at left, an open oak gallery above at right under an amber fabric awning, copper hanging lantern chains, baskets of daisies, rolled bunting, carved wind motifs. The big central arch is completely open transparent air. Varied stone courses, individual joints, integrated climbing jasmine. Flat horizontal stone base across lower width; irregular roof silhouette. No stairs over the main central opening. One coherent building, not an atlas.
KiteWorkshop
Ziel: C:/Unity Projects/Kid Icarus - Remastered/Assets/Resources/GameArt/KiteWorkshop.png
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-dbf886e2-ed6b-4df4-9321-8ca26400fc69.png by default.
Use case: stylized-concept. Asset for original 2D hand-painted fantasy adventure Angel Land Story. Reference image is MATERIAL AND LIGHTING STYLE ONLY, do not copy its composition, hero or windmill. Premium animated-feature painting, detailed weathered cream limestone, warm oak, teal ceramics, bronze fittings, soft warm sunlight upper left and cool shaded detail. TRUE TRANSPARENT ALPHA background, no sky, no ground plane beyond specified building footing, no text, no characters. Full silhouette entirely in frame with 5 percent transparent margin. Side elevation, readable behind 2D platform gameplay, no isometric perspective. Portrait 2:3, a single tall VILLAGE KITE-MAKER WORKSHOP TOWER, ochre plaster and exposed oak beams, copper ridge roofs, three floors with asymmetrical exterior balconies, open window recesses, teal shutters, one large folded ochre-and-teal cloth kite mounted vertically outside left, a brass wind vane at top, rope pulley on right eaves. Cream stone rectangular footing, hanging jasmine, tiny carved cloud pattern panels. Handcrafted lived-in place, friendly and richly textured. Balconies should attach convincingly, no detached objects. Transparent all around silhouette. No windmill, no clocks, no repeated arch tower design.
FestivalVillage
Ziel: C:/Unity Projects/Kid Icarus - Remastered/Assets/Resources/GameArt/FestivalVillage.png
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-e49ecb5f-5e5c-4699-98ea-229446276ade.png by default.
Use case: stylized-concept. Asset for original 2D hand-painted fantasy adventure Angel Land Story. Reference image is MATERIAL AND LIGHTING STYLE ONLY, do not copy its composition, hero or windmill. Premium animated-feature painting, detailed weathered cream limestone, warm oak, teal ceramics, bronze fittings, soft warm sunlight upper left and cool shaded detail. TRUE TRANSPARENT ALPHA background, no sky, no ground plane beyond specified building footing, no text, no characters. Full silhouette entirely in frame with 5 percent transparent margin. Side elevation, readable behind 2D platform gameplay, no isometric perspective. Wide landscape 2:1, a single MIDGROUND FLOATING VILLAGE ISLAND PANORAMA. Three connected varied limestone rock masses carry a quiet cluster of small terracotta and teal-roofed houses, one modest round village bell pavilion, winding garden terraces, a narrow stone bridge and a footbridge with golden bunting. A few cypress trees, flowering fruit trees, water channels, subtle laundry and tiny unlit hanging lanterns. No people. Houses distinct and naturally composed around paths, not a repeated tile row. Rock bases fully contained with natural pointed silhouettes and roots. Air gaps transparent. Restrained midground contrast but detailed crisp painting to permit atmospheric tint in engine. No giant foreground tree, no sky, no mist backdrop, no windmill.
FestivalProps
Ziel: C:/Unity Projects/Kid Icarus - Remastered/Assets/Resources/GameArt/FestivalProps.png
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-6fedd582-b85f-42ae-a2f1-74ee07e71ef9.png by default.
Use case: stylized-concept. Original hand-painted fantasy adventure game prop sprite sheet, 2 columns by 2 rows, landscape 3:2, TRUE TRANSPARENT ALPHA including between props. Four separate complete objects, centered in four equal cells with generous empty margins and no overlap. TOP LEFT: circular archery practice ring of braided willow, warm brass rim, two tiny teal pennants, OPEN TRANSPARENT CENTER, suspended by short cord. TOP RIGHT: small carried festival lantern shaped like a folded golden PAPER SWALLOW, teal frame, warm amber glowing inner chamber, small brass hanging loop. BOTTOM LEFT: a carried festival lantern shaped like an elegant turquoise PAPER LOTUS, gold ribs and amber inner light, small brass loop. BOTTOM RIGHT: a carried festival lantern shaped like an ivory and peach PAPER CRESCENT with gold frame, amber inner light and brass loop. All three lanterns are distinct silhouettes of similar size, with detailed folded paper, delicate seams, subtle translucency, no faces. Premium animated-feature painted materials, cream limestone fantasy world palette of warm ochre, teal, brass; sunlight upper left and cool shaded detail. No ground, no background, no sky, no characters, no lettering, no cell borders, no mockup, no UI. Clean separate fully contained silhouettes on actual transparent alpha.
Nicht verwendete Freistellungsvarianten
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-c2aabb98-5f4a-41b2-bde2-5497f6aa0b2d.png by default.
Generated images are saved to C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8 as C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-8c59f86e-5734-4aac-92f4-dc3476f86ac6.png by default.
Use case: background-extraction. EDIT this exact image. Preserve the entire building's painted pixels, geometry, material, colors and framing. Remove ALL of the blurred brown/black backdrop to real transparent alpha, including through the open archways, balcony gaps, around plants, ropes and decorations. There must be no opaque matte, no blurred color field, no shadow on background and no checkerboard painted into the image. Output isolated original architecture on TRUE TRANSPARENT ALPHA. Do not repaint or redesign the building. Preserve crisp fine edges and interior material detail.