JasmineBough
Source: C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-046c56e8-b4d0-478c-9a67-ec80236b8c9a.png
Use case: stylized-concept. A single isolated natural foreground jasmine tree bough for a premium hand-painted 2D fantasy platformer. Genuine transparent RGBA background with clear transparent holes between leaves; NO rectangle of foliage or painted background. One curved weathered woody trunk grows from lower LEFT, forks organically toward upper left and arches outward right, ending in airy individual leaf twigs and scattered white five-petal jasmine blossoms. Irregular silhouette on ALL sides, whole object contained in canvas with generous 8% transparent padding on every side, NO straight clipping lines and NO rectangular corners. Mostly open negative space below right for gameplay. Luminous natural textured bark and olive-green small leaves, delicate cream flowers, warmly sunlit upper edges, cool blue-green shadowed undersides. Crisp richly painted surfaces matching the supplied style reference image (the existing environment atlas is ONLY a style reference, do not copy its grid). Just one branch, no atlas, no background, no glow, no text. 3:2 landscape.