✦ SPIELWELTENAngel Land Story ↗

Große Tragwerke · Version 0.15

Erzeugt am 17.09.2026 mit dem eingebauten ImageGen-Werkzeug. Beide PNGs unverändert mit Alpha nach Assets/Resources/GameArt/ kopiert. Eigene bisherige Atlasbilder dienten ausschließlich als Stilreferenz. Originale unter C:/Users/danie/.codex/generated_images/01a0acd1-fd65-7833-bbb0-c93959eb75c8/.

Zielasset Originaldatei Größe
Assets/Resources/GameArt/MillHoistFrame.png exec-9933ee4a-8b3c-4d18-af81-b9ac0b076225.png 1024×1536
Assets/Resources/GameArt/AqueductSupportArch.png exec-248c3039-9c7b-4e96-87a4-38d7737d26af.png 1024×1536

Mühlengerüst

Use case: stylized-concept. Asset type: single high-resolution structural backdrop for original 2D fantasy game Angel Land Story. Style reference only: warm detailed painted materials; do not copy a collage. Portrait 2:3, preferably 1536x2304. Real transparent alpha. A complete tall timber WINDMILL HOIST FRAME, side elevation, 22 metres tall and approximately 12 metres wide. Two monumental weathered oak uprights on low cream limestone footings, a stout horizontal bronze-bound crossbeam at about 85% of the structure height, short ornamental post tips rising above it. Clear central open lifting shaft occupies middle 45% of width from ground to crossbeam. Asymmetric diagonal braces on OUTER SIDES, small repair planks, brass bolts, fine cut grain, leather bands, turquoise ceramic bearing plates, sparse moss and tiny flowers around bases. The left post has a copper lubrication pipe and the right has a short fixed maintenance ladder on its OUTSIDE. Complete full silhouette inside image with at least 5% transparent margins, all empty spaces truly transparent. Strict front/side elevation, no isometric view. Rich high-resolution animated-feature painting with fine wood grain and individually drawn joints, warm light upper left, muted cool teal shadows. No moving lift, no wheel, no pulley block, no ropes in central shaft, no platforms across the shaft, no characters, no backdrop, no ground plane, no sky, no text, no grid or atlas.

Aquäduktbogen

Use case: stylized-concept. Asset type: single high-resolution architectural background cutout for original 2D fantasy game Angel Land Story. Portrait 2:3, preferably 1536x2304, REAL transparent alpha. A complete 18 metre tall and about 14 metre wide ancient aqueduct SUPPORT ARCH, strict side elevation. Two slender cream limestone buttress towers, each with three different shallow pointed recesses and turquoise ceramic details, joined at top by one grand broad round arch and a narrow open water channel. The large CENTRAL OPENING is completely transparent. Two sturdy small feet of irregular weathered stone at the bottom, vines climb outer sides and hang in irregular small tufts beneath cornice. Upper masonry has subtle warm terracotta tile repairs and thin bronze reinforcing ties; no repeating cloned details. Fine chisel marks, individually textured blocks, subtle mineral stains beneath water channel, a single small broken inset tile panel. Architecture should be tall, graceful and structurally credible with plenty of open air through middle, suitable behind gameplay platforms. Fully contained silhouette with 5% transparent margins, no floor or island beneath, no sky or background, no characters or text, no atlas, no white or black matte. Premium hand-painted animated-feature material quality; warm sunlight upper left, cool teal shaded recesses, restrained saturation. Match reference material family but render one distinct refined structure at full resolution.