✦ SPIELWELTENAngel Land Story ↗

LioBowAirV4

Source: C:\Users\danie.codex\generated_images\01a0acd1-fd65-7833-bbb0-c93959eb75c8\exec-c0f24621-4978-4774-9bf4-2a711ede810d.png

Use case: stylized-concept. Reference is exact Lio boy character and top-row horizontal shooting sequence. Produce FOUR sprite frames in TWO columns TWO rows on square transparent RGBA atlas, generous 12% padding within every cell. WHOLE bow, arrow and character fully visible, no cutting anywhere. Same gold hooded feather cape, brown hair teal tunic brown boots, same painterly quality. ALL frames AIRBORNE with bent knees tucked back, sideview facing RIGHT. Bow vertical in front held right, arrow exactly HORIZONTAL. Frame1 arrow nocked beginning draw, frame2 full draw fingers beside cheek, frame3 release arrow gone fingers open next to cheek, frame4 recovering lower bow slight cape follow-through. Same head proportions and hip position, same scale. Warm coherent shading. No background floor castshadow text marks. Art polished for premium 2D platformer.