Vertikaler Aufstieg und Tiefenebenen · Ergänzung 0.2
Neue Originalassets: TowerAtlas.png (1024 × 1536, Architektur und Mühlenrad), DepthAtlas.png (1536 × 1024, vier freigestellte Tiefenelemente), CloudSky.png (1672 × 941, reiner Himmel). Erzeugt mit dem integrierten Imagegen-Werkzeug. Transparenz bei beiden Atlanten geprüft. Runtime-Sprite-Zuschnitt und Material-Feathering erfolgen in Unity. Keine Bearbeitung der Rasterdateien mit Python.
towerPrompt
Create one premium hand-painted 2D game environment asset atlas, portrait 2:3 aspect ratio, transparent alpha background. Original Auralis sky garden architecture, warm ivory glazed ceramic, bronze, honey-colored limestone, teal recesses, ivy, little daisies. Four separate architectural ASSETS arranged precisely TWO columns by TWO rows, generous empty transparent spacing. Top left: a tall ruined aqueduct tower section, two ornate slender side pillars supporting a high semicircular arch, broken top, open central air, hanging banners and climbing vines, three stacked arched window niches on the pillars. Top right: a tall cutaway windmill interior wall panel, rear wall with weathered teal ceramic plaster, recessed window openings showing only transparency, intricate bronze wooden gear circles mounted decoratively along the sides, warm shafts painted softly on wall, no floor or characters. Bottom left: a complete elaborate freestanding ivory-and-bronze clockwork wheel with eight spokes and delicate carvings, perfectly circular, strict frontal side-view, central hub and tiny blue gems, no support frame, suited to spinning in game. Bottom right: a slender very tall flowering ruin buttress with three successive carved arches and tiny balconies, copper pipes and trailing vegetation; freestanding separated from other items. Strict orthographic side elevation, no isometric view. Cohesive painterly animated film visual quality, believable detailed stone textures, clean cutout silhouettes. No text, UI, labels or character. Each asset must be entirely inside its quadrant. Actual transparent alpha outside silhouettes; the top-right panel wall itself is opaque but windows transparent.
depthPrompt
Production parallax asset atlas for a premium painterly 2D fantasy platform adventure in Auralis. Landscape 3:2 transparent PNG. EXACT TWO by TWO regular grid with four clearly separate isolated assets, generous 8 percent empty transparent padding, no touching adjacent quadrants. True alpha background, no color matte, no panel lines or text. Upper left: a distant cluster of three floating garden islands with slender ivory towers, tiny terracotta roofs, a thin aqueduct, waterfalls that trail to mist, hazy desaturated blue and lavender atmospheric shadows, very soft edges. Upper right: closer giant vertical floating limestone cliff with a broken flowering aqueduct and slender cypress trees, moss and a long waterfall on one side, warm golden rim sunlight, cooler teal shaded faces; an asymmetrical interesting vertical silhouette. Lower left: a massive foreground olive-tree branch entering from LEFT with leaves clustered along TOP, lower-right area transparent, deep teal shadow leaves with sunlit gold edges and tiny white flowers, useful as a framing canopy. Lower right: a foreground ancient ceramic carved ruin arch corner and lush trailing ivy, thick right vertical border with foliage hanging toward center-left, deep teal shadows, warm rim light, isolated translucent wisps at edges. Original beautifully hand-painted animated-film illustration, believable carved stone and leaf textures, strict side elevation, clear layer separation. No platform floors, no people, no recognizable existing game elements. Every asset is cut out onto real transparent alpha with all internal gaps also transparent.
skyPrompt
A single seamless-feeling panoramic sky painting for a premium original 2D fantasy platform game, landscape 16:9. No land, trees, mountains, buildings, architecture, platforms, figures or text. Only a magnificent open early-morning sky above a sea of clouds. Upper two thirds luminous pale cerulean blue with softly brushed thin cirrus, bottom third sumptuous rolling cream and apricot clouds with cool turquoise-lavender shadowed undersides. Sunlight comes from outside upper left, no hard white sun disk. Clear calm visual negative space in central upper half. Sophisticated painterly animated-film background, delicate natural light scattering, fine brush texture, luxurious warm ivory highlights, vast sense of altitude. The image must work behind separately rendered floating islands, foreground architecture and characters. Edge-to-edge artwork, no border, no vignette.